Players, as we have said on numerous occasions, we are committed to creating a fair play environment in PUBG and are always looking for ways to decrease the amount of active cheats and their users. As part of our latest efforts in this direction, we are adding a new way to report suspected cheaters in-game. Starting with the current test build (once the testing is complete, this feature will be moved to the live servers as well), you will be able to report players directly from the replay feature of our game. This means that you no longer need to be killed by a suspected cheater for you to be able to use the in-game reporting tool. We encourage you to use the replay report tool as it is an effective and efficient way of making us aware of the players who are undermining your enjoyment of the game. Please refer to the patch notes below for a more detailed explanation of how to use the new in-game report feature.
We have continued to stabilize the game performance since the 1.0 release. We will be tweaking a few things to improve the performance of the game without comprising any gameplay elements. For example, in this test build, we have reduced the visible distance while in the air – this will improve the performance of the server and client in the beginning of the match. We plan to make small changes to the starting islands too in order to achieve similar goals.
We will also be testing the new crate system with two new crates. We know some of you have been looking forward to this. One crate will be free to open and the other one will require a key. Every test server user will be granted 100 000 BP and 6 Early Bird keys (the new unified PUBG crate key that can open Desperado and Gamescom crates), so that they can test the new crates and the items within. Each time you spend BP to get a crate, you will get one of the 4 available crates. There will be a much higher chance of getting one of the two new ones. You can see the exact percentage values below. The BP value, the new items and the keys won’t be transferred to live accounts. They are granted purely for the purpose of testing, to make sure that everything stays stable once the test build is moved to the live servers. As always, all our crate items are purely cosmetic in nature and provide no gameplay advantage.
Please read the detailed patch notes below to learn about these and other changes and fixes included in the current test build and please keep providing your valuable feedback on our forums
Once the test build is found to be stable enough, the current patch will be moved to the live servers. Live server update schedule will be announced later on.
Added more objects around La Bendita on Miramar to increase the amount of cover
Reduced the visible distance when parachuting down in order to test the optimization of server and client performance at the early phases of the game
Changed the design of the energy drink
Adjusted the squad team colors (players 1~4) to better reflect their callout names (yellow, orange, blue, green)
Adjusted squad team colors to make them more consistent between different colorblind options
Added a function where a player can select more detailed criteria for the “Cheating” category in the in-game report tool
You can choose multiple items or you can just report without selecting any of them
While player’s nameplate is on (H key), now you can check the current weapon of that player by pressing G key
Added report button in replay
Report button pops up when pressing RMB on the player list (TAB key)
While observing / following mode, report button appears on the timeline (J key)
Added a care package icon changing effect according to the status
The icon will be different when the care package is falling and looted by other players
Adjusted replay system so that now a player can watch the replay without extra delay in the following cases
When the player won the match
When all teammates are eliminated
Fixed the issue where when a player lands from the plane the position of character teleports intermittently
Fixed the issue where character animation is frozen when rejoining after a crash
Fixed the issue where the red zone disappears instantly after it formed
Fixed the issue where some vehicles spawned on Miramar are stuck to an object and unable to move
Fixed the issue where a player sometimes couldn’t pass through a door even though it was open
Fixed the issue where mouse cursor would disappear on a replay map
Fixed the issue where when replay and death cam were played, the crosshair was bouncing
Fixed the issue where the falling speed meter text was showing abnormally in Portuguese
New Contents: Added two new crates (free / paid)
You can open the paid crate box with the Early Bird key which is purchasable in Steam market
In order to test the stability, 100,000 BP and 6 keys will be granted to each account (test server only).
For more information about the crate system, please see the FAQ
The PUBG Development and Community Team
Original post can be found here: https://www.playbattlegrounds.com/news/117.pu
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